Solo Mode

Solo mode is BattleMoor's solitaire gameplay.

How to Score
In Solo Mode, you are the only "Target Player" for all modifications and enhancements during gameplay. In the bottom, right hand corner of each Activity, you will find your stacked Potential Score representing the number of Strength and Resilience dice you are allowed to roll. Your Total Potential is calculated by taking the sum total of all points and scoring enhancements and modifications remaining on your play area, at the end of the game. Your Solo Score is calculated by taking the sum total of all dice rolled. Players are recommended to record these scores to track their personal progress and fitness journey.
 * 1) After your workout, apply completed Modification cards and Enhancements to see if they altered the Strength and/or Resilience of any Activities.
 * 2) Add the Strength & Resilience in the bottom right corner of all your Activity cards together. This number is your "Potential."
 * 3) Roll dice equal to your Potential. Add up only Hits (1 point) and Critical Hits (2 points) for your score.
 * 4) Refer to your Rest card for your Resolution modifier. Apply it to calculate your Final Score.
 * 5) You may record and track the final score of your workout on the provided Solo Scroll or upload a photo to our monthly Leaderboard.

Dice Key
BattleMoor has expanded to include custom D8 dice for scoring. See detailed "Dice Key" on Tri-Fold Page. In Solo Mode, you only count "Hits" and "Critical Hits." Below are the dice values for using standard D8 and D6 dice:

********D8*********

1 = -2 Critical Miss

2 = -1 Miss

3 = -1 Miss

4 = 0 Logo

5 = +1 Hit/Block

6 = +1 Hit/Block

7 = +1 Hit/Block

8 = +2 Critical Hit/Block

********D6*********

⚀ = -2 Critical Miss

⚁ = -1 Miss

⚂ = 0 Logo

⚃ = +1 Hit/Block

⚄ = +1 Hit/Block

⚅ = +2 Critical Hit/Block